Tileset Assembler's options updated to reflect that fact.Īdded the Tileset Assembler to the new version. Text no long has a background by default (TrueType font never does anyway.) Optimized the 'V' and 'n' tiles for nicer maps, use Phoebus_TextClear if you want your 'V' and 'n' back. There's now a toggle hotkey (F12) that allows you to switch between tileset and truetype ingame, so you can switch if you are having problems with the truetype font.Ĭhanged the default 'n' tile back to something that looks like a 'n'.ĭisabled TrueType font by default, you can temporarily activate it ingame by zooming in (mousewheel down to zoom in.)Ĭompleted the removal of diacritic symbols from the language tables, this should only affect things created after this patch is installed.Īdded the Blackadder font, although I'm not sure why. TrueType font is now re-enabled by default. Splitted the Tileset Assembler nicemap options into one option for "V" and two options for "n".įixed the punctuation options in the assembler.Ĭompleted the fix to the elven language file. It's called "df_phoebus_init_TToff_updater.bat". (To restore the original, rename "/data/art/font_dejavu_sans.tff" to "font.ttf".)Īdded a new config script that has TT off by default. Undeads are now drawn using their base creature zombie tile, when available.Ĭhanged the TrueType setting from "10" to "YES".Ĭhanged the TrueType font to Consolas. Run DwarfFortressConfig.exe or DF_Savegame_Updater.bat (or DF_savegame_updater.sh on Linux) to update your savegames.Īdded a background to letters I, O, Z & o and symbols ! ? - / | \Īdded a new NiceMap V tile, the default tilesets are using it.Īdded 6 new creature tiles from NW_Kohaku.įixed a bug with the bug creature tileset.Īdded Jiri Petru's human doctor and priest tiles. Run DF_Phoebus_Init_Updater.bat to update your inits.ģ. Unzip the 'Pre-Installed Package' where you want the game to be installed, or unzip the Graphic Set Package over your current installation.Ģ. MasterWork MediaFire (Old 0.34 MediaFire (Old 0.31 MediaFire (Very Old Files)ġ. Lazy Newb Pack (all-in-one package by LucasUP. Pre-Installed Package for Linux (packaged by wurli) Graphic Set Package (compatible with DF v0.34.11 only): (Remember to update your init.txt and d_init.txt config files.) Pre-Installed Package (w/ Dwarf Fortress v0.34.11): If you can't or don't want to copy that file, not updating the raws will allow you to use the game, but without many of the improvements from the latest version. If you want to use your old savegames with DF 0.34.05+, download body_rcp_eyelids.txt, update your savegame's raws then copy the file in your savegame's object folder located at "/data/save/regionX/raw/objects/". The default tileset now has meld embossed walls and flat grass.ĭF 0.34.05+ raws are not compatible with DF 0.34.04 or earlier worlds Square 3D walls engravings have been fixed. The gem wall symbols association has been redistributed. The " " tile has been stolen from Ironhand. Sand wall tiles are now much brighter and their pattern is slightly easier to tell apart from sand floors.ĭoren's creature tiles now have a background.
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